Even for simple Newtonian liquids, the addition of particles results in non-Newtonian behavior, which becomes especially pronounced in dense suspensions, i.e. at high volume fraction of suspended particles. Suspensions are composed of small particles in a liquid. Since liquid metal has high surface reflectivity, careful adjustment of the lighting is required in the imaging. Mechanically, the skin is found to alter effective surface tension and wetting ability of the metals 18. In a previous paper 15, several of the authors studied the spreading process quantitatively and were able to explain how the skin effect influences the impact dynamics, especially the scaling of the maximum spreading radius with impact parameters. With exposure to air, essentially all liquid metals (except mercury) will spontaneously develop an oxide skin on their surface. Here a simple yet powerful fast imaging technique is introduced and applied to study the impact dynamics of two types of non-Newtonian fluids: liquid metals and densely packed suspensions. As a consequence, it has become possible to explore in unprecedented detail the influence of a wide range of physical parameters on various stages of drop impact and to systematically compare experiment and theory 5,13-16. For instance, the splashing transition in Newtonian fluids was found to be set by atmosphere pressure 5, while the intrinsic rheology decides the spreading dynamics of yield-stress fluids 17. Spatial resolution on the other hand, can be increased to the order of 1 µm/pixel using magnifying lenses 12. Furthermore, newly developed CCD imaging techniques can push the frame rate well above one million fps 9-12. Recent advances in CMOS high speed videography of fluids 9,12 have pushed the frame rate up to one million fps and exposure times down below 1 µsec. In the absence of such system, early work on droplet impact focused mostly on the global geometric deformation after impact 6-8, but was unable to gather information about the early time, nonequilibrium processes associated with impact, such as the onset of splashing. Therefore, to quantitatively study the impact process a system that combines ultrafast imaging along with reasonably high spatial resolution is often desired. Second, the length scale induced by impact instabilities can be as small as 10 µm 5. Flash photography can of course image much faster, but does not allow for continuous recording, as required for detailed analysis of the evolution with time. First, it is an intricate dynamic process that occurs within a timescale too short (~100 µsec) to be imaged easily by conventional imaging systems, such as optical microscopes and DSLR cameras. However, direct observation of drop impact is technically challenging for two reasons. More generally, the combination of high temporal and spatial imaging resolution introduced here offers advantages for studying fast dynamics across a wide range of microscale phenomena.ĭrop impact onto a solid surface is a key process in many applications involving electronic fabrication 1, spray coating 2, and additive manufacturing using inkjet printing 3,4, where a precise control of drop spreading and splashing is desired. Two situations are considered: for oxidized liquid metal droplets we focus on the spreading behavior, and for densely packed suspensions we determine the onset of splashing. To demonstrate the capabilities of this visualization system, the impact dynamics when droplets of non-Newtonian fluids impinge on a flat hard surface are characterized. The imaging technique enables precise measurement of relevant fluid dynamic quantities, such as the flow field, the spreading distance and the splashing speed, from analysis of the recorded video. To tackle this challenge, a fast imaging technique is introduced that combines a high-speed camera (capable of up to one million frames per second) with a macro lens with long working distance to bring the spatial resolution of the image down to 10 µm/pixel. One of these is the drop impact of liquids, which usually happens within one tenth of millisecond. In the field of fluid mechanics, many dynamical processes not only occur over a very short time interval but also require high spatial resolution for detailed observation, scenarios that make it challenging to observe with conventional imaging systems.
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Running FocusWriter on Linux without installation Most AppImages run on recent versions of Arch Linux, CentOS, Debian, Fedora, openSUSE, Red Hat, Ubuntu, and other common desktop distributions. No system libraries or system preferences are altered. Download an application, make it executable, and run! No need to install. Awesome!ĪppImages are single-file applications that run on most Linux distributions. It also features on-the-fly updating statistics, daily goals, multiple open documents, spell-checking, and much more.Īdditionally, when you open the program your current work in progress will automatically load and position you where you last left off so that you can immediately jump back in.įocusWriter Website FocusWriter Bugtracker Donate Help translating FocusWriterįocusWriter is available as an AppImage which means "one app = one file", which you can download and run on your Linux system while you don't need a package manager and nothing gets changed in your system. It utilizes a hide-away interface that you access by moving your mouse to the edges of the screen, allowing the program to have a familiar look and feel to it while still getting out of the way so that you can immerse yourself in your work.įocusWriter allows you to customize your environment by creating themes that control the font, colors, and background image to add ambiance. FocusWriter is a simple, distraction-free word processor. When sound is enabled, disable echoing each typed character with a typewriter sound (it may get on your nerves) -my-nick nickįor NET/LAN games, use this nick instead of username (max 10 chars, ASCII alphanumeric plus dash and underscore only) - notice that the /nick command is also available when connected to a server to set your nick -privateĪfter connecting to a server for a NET game, don't use to retrieve your geographical position to send it to other players -record directory Print information about detected joystick(s) on startup (if Frozen-Bubble doesn't see your joysticks/joypads, try loading the joydev module with modprobe joydev as root, then retry) -no-echo Set the average duration between receiving malus bubbles in 1 player multiplayer training (default 30 (= every 30 seconds on average), the lower the harder) -joysticks-info kids mode) -player-malus numberĪdd number malus to the left player (can be negative - doesn't work in network mode) -mp-training-difficulty number Use special bubbles for colourblind people -no-time-limitĭisable time limit for shooting (e.g. Start directly the game, at level number -colour-blind Same as before, if it is not enough (disables all that can be disabled) -soloĭirectly start solo (1p) game, with random levels -directĭirectly start 2p game (don't display menu) -gameserver hostĭirectly start NET/LAN game connecting to this game server (if port is omitted, default port is used) -chain-reaction Use this option if frozen-bubble runs too slowly on your machine (disables a few animations) -very-slow-machine Use all files listed in the given file as music files and play them -slow-machine Use all files of the given directory as music files and play them -playlist file Start the game in fullscreen mode -no-fullscreenĭon't start the game in fullscreen mode -no-soundĭisable music and sound effects -no-musicĭisable music (but not sound effects) -no-sfxĭisable sound effects (but not music) -playlist directory Show command-line options summary -fullscreen The ping is the roundtrip when talking with the server, choose a low ping when possible. The flag in front of a server indicates the preferred language for chatting with others before the game is started. Frozen-Bubble will retrieve the server list from the master server and propose you to choose between available servers. If your computer is connected to Internet, you can choose NET GAME to play against others on Earth (or beyond?). Frozen-Bubble will look for a game server on the local network with a UDP broadcast, connect to it if found, or start a new game server if not found. If your computer has networking, you can choose LAN GAME to play games against others on your local network (up to 5 players). The board is populated with random bubbles, and your goal is to make big clumps to send malus bubbles to your opponent. In 2-players mode, you can play against a friend (or a foe, actually) on the same computer. If you want to train for multiplayer, choose Multiplayer Training which reproduces the conditions of 2-player or network mode the only difference is that created malus bubbles are counted in your score, and you must get the highest score you can in 2 minutes. Pop all the bubbles of each level to advance to the next level. In single player mode, as a beginner the best training is to choose Play Default Levelset, which lets you run through 100 levels of an increasing difficulty. A key (or a joystick direction or button) is needed for moving the aim to the left, moving the aim to the right, center, and fire. The default controlling mechanism is through the keyboard, but you can play with a joystick or a joypad if it is supported by the system (use the commandline option -ji to make sure frozen-bubble detected your joysticks). In 2-players or network mode, you have to get your opponent to "die" before you. In 1-player mode, the goal is to pop all the bubbles on the board as quickly as possible. If some bubbles were sticked only on the popping clump, they fall. If the shoot ends up having a clump of at least 3 bubbles of the same color, they all pop. The game mainly consists of firing randomly chosen bubbles across the board. The Frozen-Bubble game is a free software implementation of a popular arcade/reflex game. Arcade/reflex game Synopsis frozen-bubble. If ever there was a bargain, the short shorts were. Vegas (From the Original Motion Picture Soundtrack ELVIS) - Doja Cat. But it did supply one item of clothing to Kylie Ann Minogue that will live on in pop culture history for ever: A pair of gold lam hotpants. It is believed that Elvis was embarrassed about the gold suit! #68comebackspecial #68comebackspecialelvis #iconiccostumes #elvisgoldsuit #elvisstyle #elvisfashion #fashionhistorytok #elvispresley". TikTok video from □Pop Culture’s Most Iconic□ "This suit in the Rock ‘n Roll Hall of Fame was custom made by Bill Belew for Elvis’s ‘68 Comeback Special, but it never made it on screen. It is believed that Elvis was embarrassed about the gold suit! #68comebackspecial #68comebackspecialelvis #iconiccostumes #elvisgoldsuit #elvisstyle #elvisfashion #fashionhistorytok #elvispresleyĢ.3K Likes, 26 Comments. Luckily for the fans, Elvis’ gold lamé suit was preserved and is frequently on display at Graceland.This suit in the Rock ‘n Roll Hall of Fame was custom made by Bill Belew for Elvis’s ‘68 Comeback Special, but it never made it on screen. He told Belew, “I always hated that suit and I won’t wear it.” Instead, Belew ended up creating a silver-sequined jacket with black trim that Elvis wore with black pants. When costume designer Bill Belew wanted to recreate the gold lamé suit for Presley’s 1968 television special, Elvis refused. As he explained to a Vancouver DJ in 1957, he stopped wearing the gold pants since the creases were not flattering. He still wore the gold belt and jacket, but rarely wore the gold shoes or necktie. For most of his 1957 performances, Elvis substituted black pants for the gold. However, during his concert tour, he only wore the full suit a few times. On March 28, 1957, Elvis wore the gold lamé suit for the first time in public at the International Amphitheatre in Chicago. The gold pants created problems for Elvis since the gold sequins would flake off when he slid on his knees while performing. For starters, lamé is not an easy fabric to wear since it is made of thin ribbons of metallic threads. Polyester pants Color: gold High waist Side pockets Floral inlays with all-over lam thread Welt pockets on the back Detail of side gold-colored metal. While the fans loved the outfit which seemed to fit with Elvis’ rock and roll image, the one person who did not like the suit was Elvis himself. Colonel Parker, inspired by a gold costume that Liberace wore, told him: “I want you to make something for him that’s out-of-this-world spectacular.” Nudie, a flamboyant country and western tailor, was famous for putting rhinestones on clothing for many country stars of the day. Just a few months earlier, Nudie had designed a red and white cowboy outfit that Elvis famously wore when he sang “(Let Me Be Your) Teddy Bear” in his second film, Loving You. Parker commissioned Nudie Cohn of Nudie’s Rodeo Tailors to design the flashy gold suit, which cost $2,500 at the time. Magnificent Over the Top 60/70s Gold and Orange Fine Silk Lame Brocade HUGE Palazzo Pants Evening Gown w/Ottoman Accents Red Carpet Ready. Surprisingly, the suit was custom-made on the request of, not Elvis, but his manager, Colonel Parker. The gold-leaf tuxedo with silver rhinestones included a jacket, trousers, belt, shoes and necktie. vintage 60s gold pants / 1960s metallic gold pants / vintage gold lame pants / gold zig zag pants / gold ankle pants / vintage holiday pants. and Canada and later on the album cover for 50,000,000 Elvis Fans Can’t Be Wrong. The famous gold lamé suit made specifically for “The Memphis Flash” (a nickname from Presley’s early days) became iconic when Elvis wore it throughout his 1957 concert tour across the U.S. However, probably the most flashy suit associated with The King of Rock and Roll was one that Elvis did not want to wear. He was a regular customer at the Lansky Brothers clothing store in Memphis where he purchased stylish jackets, shirts and pants that helped him stand out among his peers. Elvis exhibited a unique sense of style throughout his career with outfits like his jeweled Las Vegas jumpsuits and his exclusive TCB (“Taking Care of Business”) jewelry.
Patch 1.02 added 5 cars ( Toyota Supra Mk IV, 1971 Dodge Challenger R/T, 1969 Dodge Charger R/T, 1967 Corvette and 1967 Shelby GT-500) and a new online "Team Racing" game mode, where a Blue team of racers runs against a Red Team. Patch 1.01 added LAN (Local Area Network) play and mouse support, providing full menu navigation to the game, to the PC version. Patches and downloadable content ĮA released patches with new features in addition to bug fixes. Shift was released as a bundle with the PlayStation 3 Slim 250GB to promote the game in Europe. The Special Edition features numerous bonuses over the standard edition, including exclusive packaging, a poster of the game, and an unlockable car and race which are redeemable online. In addition to the standard edition, a "Special Edition" of the game was released exclusive to Europe. The soundtrack of Shift remains similar to that of Need for Speed: ProStreet, featuring a scored soundtrack rather than a general track list as is seen in previous titles such as Need for Speed: Most Wanted, and Need for Speed: Carbon. The game was unveiled as part of a three-game announcement that included Need for Speed: Nitro and Need for Speed: World. The PlayStation Portable version of the game offers local, ad hoc multiplayer, with no online multiplayer support. There are 19 tracks in total including real world circuits such as Brands Hatch, Nürburgring Nordschleife, Road America, Spa, Silverstone, Willow Springs, Donington Park, Autopolis, and Laguna Seca. There are visual customisation options like rims, vinyls and paints. There are body kits which affect the aerodynamics and weight reduction. Nitrous is also an option for tuning, but different from previous Need for Speed titles as it is simulated more realistically. The car customisation options include cosmetics as well as performance mods and is more in depth than previous titles, affecting aspects such as alignment, aerodynamics, tyres, brakes, differential, and gears. Tier 1 refers to entry-level sports and luxury cars like the Audi TT and Infiniti G35, tier 2 refers to mid-level performance cars like the BMW M3, tier 3 refers to supercars like the Lamborghini Gallardo, and tier 4 refers to hypercars like the Bugatti Veyron and Pagani Zonda R. There are 60+ cars which are divided into 4 tiers. The sound aspects have detailed car crash sound, as well as a sharp gasp of breath from the driver before a collision. While crashing, there is a temporary blur on screen. The in-car view is highly detailed, and it is possible to see the driver changing gears and moving his head to get a better view of the mirror. The in-car view also returns, making its first appearance in a Need for Speed game since Porsche Unleashed. G-force plays an important role in the game, as it affects both the player and the AI. Once completed, the player is welcomed to the 'NFS Live World Series', and must earn stars in races to earn money, and unlock new races and tiers. Upon starting the career mode, the player performs two laps around the Brands Hatch circuit to determine their skill. Although the gameplay of these two titles are similar, Shift recreates car handling much more realistically than its predecessor, and does not contain a story. In-game screenshot which depicts the cockpit view, a feature that was absent in the series since 2000.Īimed at a hardcore gamer-style audience, Shift reverts to the touring-car simulation style of its 2007 predecessor, Need for Speed: ProStreet. The dappled forest light that to you and I is of such delight was to the word a storm of boiling hailstones. And the word grew weary, for its passage had taken it through lands both foreign and, though grey, wild. Following a winding, shadowy path for manyperhaps it was countlessdays, the word came finally to the banks of the River Yamuna. And so, while the word was graced with nothing like what you and I would consider sight, it was not blind, and it could sense shade. The word was not restless, but it was disturbed. However, man soon arrived in the forest, slashing forward with his radiance and smitten with turning over the hidden places in the earth. Being soft and of potential delectation, the word fully inhabited its vulnerabilities and rarely ventured very far from the damp, nocturnal places in which it could live out its long, indolent, and solitary days. Long, long ago, the word was, but only as a snail without its shell is. While the story does not move backwards, it does deliberately lag behind a future that is so elusive the only approach that brings it closer and makes it more observable is a retreat: or a loud, an insistent, reticence. If there is a coherent or unified point-of-view here, it is that of the leavings, the "former" now characterized as waste, the attempted, the matter so ill-defined it can only be called "before", the abandoned abode in which we can discuss the limits of what we do not know. It accumulates, then it discards (subjectivities, settings, vocabularies, desires, progressions), and via this process fashions events. Like all narratives, the piece is saturated with the sequential. Joe Milazzo Four Origins of the Articulate, Requiring ProofĤ Origins Of The Articulate (Requiring Proof)", being a set of variations on a single notethe fact of our speaking requires of language an etiology wavers somewhere between a drone and a cycle of glitches. They live fully in the present-making them well suited to the adventuring life-but also plan for the future, striving to leave a lasting legacy. An individual human might have a relatively short life span, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. When they settle, though, they stay: they build cities to last for the ages, and great kingdoms that can persist for long centuries. They have widely varying tastes, morals, and customs in the many different lands where they have settled. Humans are the most adaptable and ambitious people among the common races. Humans reach adulthood in their late teens and rarely live even a single century. A lot of humans have a dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight) males might sport facial hair that is sparse or thick. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds. With their penchant for migration and conquest, humans are more physically diverse than other common races. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty empires on the foundation of conquest and trade. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. In the reckonings of most worlds, humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons. Elaine Cunningham, Daughter of the Drow In these yellowed pages were tales of bold heroes, strange and fierce animals, mighty primitive gods, and a magic that was part and fabric of that distant land. She’d never given much thought to humans, but these stories fascinated her. Long into the night Liriel read, lighting candle after precious candle. Yet there was an energy, a love of adventure, that sang from every page. These were the stories of a restless people who long ago took to the seas and rivers in longboats, first to pillage and terrorize, then to settle. Features: Elven Legacy Classic turn-based strategy gameplay as seen in such series as Heroes of Might & Magic Two story campaigns: one for elves and another for humans, with many lot forks and bonus missions More than 100 various units in nine arms and five powerful heroes Five playable factions, available for multiplayer combat in 16 scenarios Various game endings which depend on the player's choices Powerful built-in game editor Elven Legacy: Ranger Now use special attributes of sacred spear without losing a turn.Monstrous Compendium Vol 3: Minecraft Creatures With the renegade mage in their sights, the sorceress Gilwen and ranger-lord Seagate set off together, unaware that beliefs and friendships alike will soon be tested. For the first time in countless years, this ancient race must venture forth and interfere with events transpiring in the lands of man. However, the Elves cannot allow this forbidden knowledge to fall into the hands of others and thus imperil the world. In Elven Legacy Collection, the shadows of destruction begin to loom on the horizon once a human mage uncovers a dark and powerful secret dating back to the remote past of the Elven race. COVERT Pro Crystone AB CSoftLab Curio Labs DataToUS Devalipi Digiarty Digital Illusions Dr. uk HostMetro Hyperionics iMobie Innovative Solutions Inv Softworks Iobit Iolo Technologies iPage IPVanish IX Webhosting iYogi KC Softwares Kerish Products Kingsoft Koingo Software KRyLack Lamantine Software Lavasoft Lazesoft Le VPN Loaris Lobstersoft London Trust Media LosLab Ltd LULU software Macrorit Malwarebytes MAXA Tools McAfee Mikhail Kupchik Movavi MTechnology My Privacy Tools NameCheap Nero NETGATE Netsec Interactive New NNJ Corporation Noveline NowSmart Nullsoft O&O Software Ocster Omnis Network Ondesoft One.com OpenCloner Inc. Web Driver Navigator Dubai Click EASIS GmbH EAST Technologies EasySector Elcor Software Eltima Engelmann Media Enigma Software Epubor ESET Everimaging Exeone FatCow Fevosoft Filseclab Folder Scout Labs G Data Software GeeksHosted Genie9 GFI Giant Matrix Glarysoft Glasswire Golden Frog GreenGeeks GreenTree Applications Gridinsoft GRTSoft Heimdal Security HideIPVPN HostGator. Money very well spent.Outertech Paragon Software PC Drivers Headquarters PCBundler PCWinSoft PearlMountain Piriform Pirro Internet Pixarra PixelApp Pointstone Popusoft Power Software Premium Press Limited Privax LTD PureVPN QuuSoft RadarSync Raqsoft RBSoft Realkit Technologies Reason Software Reason Software Company Reasonable Software Remo Software Repkasoft ReviverSoft Ristom Network Ruiware S.A.D. The developer seems genuinely interested in getting feedback from users.įirst rate, and highly recommended. Every change you make in the imposition is shown instantly in the preview. It is very easy to use, not least because you see instantaneously a preview of the entire imposition. There is room for improvement, but IW is currently only at version 1.2 (June 18, 2009) and will certainly become even more formidable in the future. The program can also be controlled with AppleScript! Using the power of "Save" and "Save As." it it possible to recycle the application files for new imposition projects. Another plus is that IW writes its own files - XML files - that contain all the information about a given imposition. So far, I have not found PDFs that are a problem for the program. The article in Wikipedia on "imposition" is rudimentary and cites no sources, alas.Ī further plus is that it read and writes PDFs. There are some pointers to information at. If you are new to imposition, you will want to read up on it first. To be fair, I have experience with the process of imposing files, so I found IW very easy to use. I cannot say the same for my experience with Preps, for example. Within minutes of using the demo (fully functional with a watermark), I had created a press-ready 16-page imposed signature. This is a really wonderful, powerful piece of software, at a mere fraction of the cost of similar applications. It is created with usability in mind and we always listen to our users and implement the features they want.It has a clean and easy user interface, and is built natively for Mac OS X.
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